![]() There were groups dedicated to ambushing and killing other players, gangs that would kidnap people and force them to fight to the death, and many other flavors of virtual deviancy. The survival sim brought out the worst in people. It’s almost more interesting to read about DayZ than it is to play it. Because these moments in DayZ are unscripted – they’re in the hands of the players – you might play for dozens of hours and never experience anything like it. Among those was DayZ, a multiplayer survival game where other players are more of a threat than the undead. Outside of its prestige TV show influences, Sony Bend looked to other zombie games for inspiration. Somebody who’s buying this game doesn’t get that and they’re going to be p***** off.” This is the grocery shopping simulator so we have to have inventory management. If somebody is buying a grocery shopping simulator, you’re gonna have some mechanics that people don’t love. “So whatever core fantasy your IP is trying to create, if players are buying into it, they want it delivered upon. “My design philosophy is you’ve got to stick with your core fantasy,” Ross explains. It was a big deal for the studio – a true sink or swim moment. ![]() Traveling on his motorbike, you take on missions for other survivors while avoiding freakers – groups of infected humans who wander the wastes looking for people to maim. John, a wanderer who still wears his biker cut and a backward-facing cap at the end of the world. In it, you play as a survivor called Deacon St. Sony Bend’s first open-world game would eventually launch on PlayStation 4 six years after its conception. Days Gone was an ambitious project for the studio best known for Uncharted spinoffs and the Syphon Filter series.
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